require("proAudioRt") proAudio.create() local audio = {} audio.__index = audio function audio:new(path) local c = {} c.path = path c.handle = proAudio.sampleFromFile(path) setmetatable(c,audio) return c end function audio:play(volume,loop) local volume = volume or 1 if loop then proAudio.soundLoop(self.handle, volume, volume, 0, 1) else proAudio.soundPlay(self.handle, volume, volume, 0, 1) end end function audio:stop() if not self then proAudio.soundStop() return end proAudio.soundStop(self.handle) end function audio:setVolume(volume) proAudio.soundUpdate(self.handle,volume,volume) end function parseManager:audio() return audio end