function gui:Destroy()
	check=self.Parent:getChildren()
	local cc=0
	for cc=1,#check do
		if check[cc]==self then
			table.remove(self.Parent.Children,cc)
		end
	end
	self.Destroyed = true
	if #self.Parent.Children==0 then
		self.Parent.isLeaf = true
	end
end