function gui:eventable()
	if self.important then
		return true
	end
	if _GuiPro.Hierarchy then
		if _GuiPro.TopHovered~=nil then
			return self:isDescendant(_GuiPro.TopHovered) or _GuiPro.TopHovered==self
		else
			return true
		end
	else
		return true
	end
end