tamasmeszaros 2ae2672ee9 Building igl statically and moving to the dep scripts
Fixing dep build script on Windows and removing some warnings.

Use bundled igl by default.

Not building with the dependency scripts if not explicitly stated. This way, it will stay in
Fix the libigl patch to include C source files in header only mode.
2019-06-19 14:52:55 +02:00

91 lines
3.2 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Daniele Panozzo <daniele.panozzo@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_MATLAB_MATLAB_INTERFACE_H
#define IGL_MATLAB_MATLAB_INTERFACE_H
#include "../igl_inline.h"
// WARNING: These functions require matlab installed
// Additional header folder required:
// /Applications/MATLAB_R2011a.app/extern/include
// Additional binary lib to be linked with:
// /Applications/MATLAB_R2011a.app/bin/maci64/libeng.dylib
// /Applications/MATLAB_R2011a.app/bin/maci64/libmx.dylib
// MAC ONLY:
// Add to the environment variables:
// DYLD_LIBRARY_PATH = /Applications/MATLAB_R2011a.app/bin/maci64/
// PATH = /opt/local/bin:/opt/local/sbin:/Applications/MATLAB_R2011a.app/bin:/usr/bin:/bin:/usr/sbin:/sbin:/usr/local/bin:/usr/texbin:/usr/X11/bin
#include <Eigen/Core>
#include <Eigen/Sparse>
#include <string>
#include <complex>
#include <cassert>
#include <map>
#include <string>
#include <vector>
#include <engine.h> // Matlab engine header
namespace igl
{
namespace matlab
{
// Init the MATLAB engine
// (no need to call it directly since it is automatically invoked by any other command)
IGL_INLINE void mlinit(Engine** engine);
// Closes the MATLAB engine
IGL_INLINE void mlclose(Engine** engine);
// Send a matrix to MATLAB
IGL_INLINE void mlsetmatrix(Engine** engine, std::string name, const Eigen::MatrixXd& M);
// Send a matrix to MATLAB
IGL_INLINE void mlsetmatrix(Engine** engine, std::string name, const Eigen::MatrixXf& M);
// Send a matrix to MATLAB
IGL_INLINE void mlsetmatrix(Engine** engine, std::string name, const Eigen::MatrixXi& M);
// Send a matrix to MATLAB
IGL_INLINE void mlsetmatrix(Engine** mlengine, std::string name, const Eigen::Matrix<unsigned int, Eigen::Dynamic, Eigen::Dynamic >& M);
// Receive a matrix from MATLAB
IGL_INLINE void mlgetmatrix(Engine** engine, std::string name, Eigen::MatrixXd& M);
// Receive a matrix from MATLAB
IGL_INLINE void mlgetmatrix(Engine** engine, std::string name, Eigen::MatrixXf& M);
// Receive a matrix from MATLAB
IGL_INLINE void mlgetmatrix(Engine** engine, std::string name, Eigen::MatrixXi& M);
// Receive a matrix from MATLAB
IGL_INLINE void mlgetmatrix(Engine** mlengine, std::string name, Eigen::Matrix<unsigned int, Eigen::Dynamic, Eigen::Dynamic >& M);
// Send a single scalar to MATLAB
IGL_INLINE void mlsetscalar(Engine** engine, std::string name, double s);
// Receive a single scalar from MATLAB
IGL_INLINE double mlgetscalar(Engine** engine, std::string name);
// Execute arbitrary MATLAB code and return the MATLAB output
IGL_INLINE std::string mleval(Engine** engine, std::string code);
// Send a sparse matrix to MATLAB
IGL_INLINE void mlsetmatrix(Engine** mlengine, std::string name, const Eigen::SparseMatrix<double>& M);
}
}
// Be sure that this is not compiled into libigl.a
#ifndef IGL_STATIC_LIBRARY
# include "matlabinterface.cpp"
#endif
#endif