bubnikv e399cf6d3d Implemented clipping of parts of multi-part objects in the order
they are presented in the UI.

Parallelized the slice stealing when splitting regions with modifier meshes.

Rewrote Layer::make_perimeters() to C++11 loops.
2019-03-06 10:21:10 +01:00
..
2019-01-14 10:27:28 +01:00
2018-11-26 10:56:41 +01:00