2020-02-10 17:18:21 -05:00

104 lines
3.2 KiB
Lua

local net = require("net")
local cmd = require("multi.integration.networkManager.cmds")
local multi,thread = require("multi"):init()
local node = {}
node.__index = node
local rand = {}
for i = 65,90 do
rand[#rand+1] = string.char(i)
end
local function randName(n)
local str = {}
for i=1,(n or 10) do
str[#str+1] = rand[math.random(1,#rand)]
end
return table.concat(str)
end
local getNames = thread:newFunction(function(names)
local listen = socket.udp() -- make a new socket
listen:setsockname(net.getLocalIP(), 11111)
listen:settimeout(0)
local data, ip, port = listen:receivefrom()
thread.holdWithin(1,function()
if data then
local n, tp, ip, port = data:match("(%S-)|(%S-)|(%S-):(%d+)")
if n then
names[n]=true
end
end
end)
return multi.NIL
end)
local function setName(ref,name)
if name then
ref.name = "NODE_"..name
ref.connection:broadcast(name)
return
end
local names = {}
getNames(names).wait() -- Prevents duplicate names from spawning!
local name = randName()
while names["NODE_"..name] do
name = randName()
end
ref.name = "NODE_"..name
ref.connection:broadcast(ref.name)
end
node.ServerCode = require("multi.integration.networkManager.serverSide")
node.ClientCode = require("multi.integration.networkManager.clientSide")
function node.random()
return randName(12)
end
function node:registerWithManager(ip,port)
if self.type ~= "server" then return end
if not self.manager then
self.manager = net:newTCPClient(ip,port)
if not self.manager then
error("Unable to connect to the node Manager! Is it running? Perhaps the hostname or port is incorrect!")
end
end
thread:newFunction(function()
thread.hold(function() return self.name end)
self.manager:send("!REG_NODE!"..self.name.."|"..net.getLocalIP().."|"..self.connection.port)
end)()
end
function node:new(host,port,name)
local c = {}
c.links = {}
setmetatable(c,node)
if type(host)=="number" or type(host)=="nil" then
c.connection = net:newTCPServer(host or cmd.defaultPort)
c.connection:enableBinaryMode()
c.type = "server"
c.connection.node = c
c.connection.OnDataRecieved(self.ServerCode)
setName(c)
elseif type(host)=="table" and host.Type == "tcp" then
c.connection = host
c.connection:enableBinaryMode()
c.type = "client"
c.connection.node = c
c.connection.OnDataRecieved(self.ClientCode)
c.name = "MASTER_NODE"
elseif type(host) == "string" and type(port)=="number" then
c.connection = net:newTCPClient(host, port)
c.connection:enableBinaryMode()
c.type = "client"
c.connection.node = c
c.connection.OnDataRecieved(self.ClientCode)
c.name = "MASTER_NODE"
else
error("Invalid arguments!")
end
return c
end
function node:ping()
if self.type ~= "client" then return end
self:send("!PING!")
return {pong=self.connection.OnDataRecieved}
end
function node:send(data)
if self.type ~= "client" then return end
self.connection:send(data)
end
return node