function gui:SetImage(i)
	if type(i)=="string" then
		self.Image=love.graphics.newImage(i)
	else
		self.Image=i
	end
	if self.Image~=nil then
		self.ImageHeigth=self.Image:getHeight()
		self.ImageWidth=self.Image:getWidth()
		self.Quad=love.graphics.newQuad(0,0,self.width,self.height,self.ImageWidth,self.ImageHeigth)
	end
	return self.ImageWidth,self.ImageHeigth
end