DMS/DMS/loadtest.dms

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[default:char]
// The default stats for all characters.
money = 0
test = nil
[Ryan:char]
age = 21
money = 1000
lname = "Ward"
// Inside a character block this syntax defines animation/image file for an emotion
calm: "./path/to/file"
excited: "./path/to/file"
[step:function(a,b,c)]
"Testing..." // testing
d = (100 + b) / c
e = "somestring"
e = nil
g = false
return d
[inventory:env]
slot1 = ""
slot2 = ""
slot3 = ""
slot4 = ""
slot5 = ""
slot6 = ""
slot7 = ""
slot8 = ""