Started working on envs, added new handles
This commit is contained in:
parent
9a49433e7e
commit
35c0b390ab
@ -2,16 +2,12 @@
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#include <string>
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#include <unordered_map>
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#include "value.h"
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#include "enviroment.h"
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namespace dms {
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struct character {
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std::string fname = "";
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std::string lname = "";
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std::string unknown = "Unknown";
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std::string nickname = "";
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struct character : enviroment {
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bool seen = false;
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double spd = 100;
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std::unordered_map<std::string, std::string> paths;
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std::unordered_map<std::string, value*> values;
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std::string getName();
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};
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}
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19
DMS/DMS.cpp
19
DMS/DMS.cpp
@ -1,28 +1,11 @@
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#include "dms.h"
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#include <iostream>
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using namespace dms;
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// You can use your own choice handler!
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class myHandler : public Handler {
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uint8_t handleChoice(dms_state* state, std::string prompt, std::vector<std::string> args) const override {
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std::string pos;
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for (size_t i = 0; i < args.size(); i++)
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std::cout << i << ": " << args[i] << std::endl;
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std::cout << prompt << " ";
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std::cin >> pos;
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return std::stoi(pos) - 1;
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}
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};
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int main()
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{
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LineParser parser = LineParser("test.dms");
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dms_state* state = parser.Parse();
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try {
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//state->setHandler(new myHandler);
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}
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catch (std::exception& e) {
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std::cout << e.what() << '\n';
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return -1;
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}
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state->dump();
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state->run();
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utils::print("Exitcode: ",state->exitcode);
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}
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@ -133,6 +133,7 @@
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<SDLCheck>true</SDLCheck>
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<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<ConformanceMode>true</ConformanceMode>
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<LanguageStandard>stdcpp17</LanguageStandard>
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</ClCompile>
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<Link>
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<SubSystem>Console</SubSystem>
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@ -20,22 +20,26 @@ namespace dms {
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bool Handler::handleSpeaker(dms_state* state, character* speaker) const {
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if (speaker == nullptr)
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return false; // Something went wrong and we pushed the error!
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if (speaker->seen) {
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if (speaker->lname != "") {
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utils::write(speaker->fname, " ", speaker->lname, ": ");
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}
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else {
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utils::write(speaker->fname, ": ");
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}
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}
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else {
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utils::write(speaker->unknown, ": ");
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speaker->seen = true;
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}
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utils::write(speaker->getName(), ": ");
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return true;
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}
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bool Handler::handleMessageDisplay(dms_state* state, std::string msg) const {
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utils::write(msg);
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return true;
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}
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bool Handler::handleMessageAppend(dms_state* state, std::string msg) const {
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utils::write(msg);
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return true;
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}
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// Simple one conn event
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bool Handler::OnSpeakerCreated(dms_state* state, character* chara) const {
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return true;
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}
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bool Handler::OnStateInit(dms_state* state) const {
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return true;
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}
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}
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@ -8,9 +8,12 @@ namespace dms {
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{
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virtual uint8_t handleChoice(dms_state* state, std::string prompt, std::vector<std::string> args) const;
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virtual bool handleSpeaker(dms_state* state, character* chara) const;
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virtual bool handleMessageDisplay(dms_state* state, std::string msg) const;
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virtual bool handleMessageAppend(dms_state* state, std::string msg) const;
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//virtual bool manageMessage(dms_state* state, value* msg) const;
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// Simple Events: only one connector!
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virtual bool OnSpeakerCreated(dms_state* state, character* chara) const;
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virtual bool OnStateInit(dms_state* state) const;
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};
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}
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@ -72,6 +72,7 @@ namespace dms {
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bool match_process_IFFF(tokenstream* stream);
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bool match_process_assignment(tokenstream* stream);
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bool match_process_list(tokenstream* stream, value* v = nullptr);
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bool match_process_wait(tokenstream* stream);
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bool match_process_standard(tokenstream* stream, value* v = nullptr); // All types that are matchable are handled here!
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@ -565,6 +565,7 @@ namespace dms {
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}
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bool LineParser::match_process_exit(tokenstream* stream) {
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if (stream->match(tokens::exit)) {
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stream->next();
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cmd* c = new cmd;
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c->opcode = codes::EXIT;
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if (stream->match(tokens::number) || stream->match(tokens::name)) {
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@ -583,11 +584,26 @@ namespace dms {
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bool LineParser::match_process_IFFF(tokenstream* stream) {
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return false; // TODO finish this
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}
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void reset(value*& l,codes::op& op, value*& r) {
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bool LineParser::match_process_wait(tokenstream* stream) {
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if (stream->match(tokens::name, tokens::number)) {
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if (stream->peek().name == "wait") {
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stream->next();
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buildWait(std::stod(stream->next().name));
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}
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else {
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return false;
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}
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}
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return false;
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}
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void reset(value*& l, codes::op& op, value*& r) {
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l = nullptr;
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op = codes::NOOP;
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r = nullptr;
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}
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bool LineParser::match_process_expression(tokenstream* stream, value* v) {
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// I will have to consume for this to work so we need to keep track of what was incase we return false!
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stream->store(current_chunk);
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@ -321,27 +321,7 @@ namespace dms {
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// Tokens build let's parse
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tokenizer(state, t_vec);
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if (isFirst) {
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cmd* c = new cmd;
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for (const auto& [key, val] : state->chunks) {
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if (val->type == blocktype::bt_character) {
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value* v = buildVariable();
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v->set(buildString(key));
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v->type = datatypes::block;
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c->opcode = codes::ASGN;
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c->args.push(buildVariable(key));
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c->args.push(v);
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state->chunks["$INIT"]->addCmd(c);
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c = new cmd;
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}
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}
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c->opcode = codes::JUMP;
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if (state->entry != "$undefined")
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c->args.push(buildValue(state->entry));
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else
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c->args.push(buildValue(state->chunks.begin()->first));
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state->chunks["$INIT"]->addCmd(c);
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state->init();
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}
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return state;
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}
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@ -374,7 +354,6 @@ namespace dms {
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current_chunk->addCmd(c);
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}
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while (stream->peek().type != tokens::eof) {
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//print(stream->peek());
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debugInvoker(stream);
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if (current.type == tokens::flag) {
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temp = stream->next(tokens::newline);
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@ -518,7 +497,9 @@ namespace dms {
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match_process_assignment(stream);
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match_process_debug(stream);
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match_process_goto(stream);
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match_process_exit(stream);
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match_process_wait(stream);
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match_process_jump(stream);
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current = stream->next();
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}
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@ -2,17 +2,17 @@
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#include "utils.h"
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namespace dms {
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std::string character::getName() {
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if (nickname != "") {
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return nickname;
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if (values.count("nickname")) {
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return values["nickname"]->getPrintable();
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}
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if (seen && lname !="") {
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return utils::concat(fname," ", lname);
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if (seen && values.count("lname")) {
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return utils::concat(values["fname"]->getPrintable()," ", values["lname"]->getPrintable());
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}
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else if (seen) {
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return utils::concat(fname);
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return utils::concat(values["fname"]->getPrintable());
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}
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else {
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return unknown;
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return values["unknown"]->getPrintable();
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}
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}
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}
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@ -1,6 +1,34 @@
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#include "dms_state.h"
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#include "Handlers.h"
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namespace dms {
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void dms_state::init() {
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if (init_init)
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return;
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init_init = true;
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cmd* c = new cmd;
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for (const auto& [key, val] : chunks) {
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if (val->type == blocktype::bt_character) {
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value* v = buildVariable();
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v->set(buildString(key));
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v->type = datatypes::block;
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c->opcode = codes::ASGN;
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c->args.push(buildVariable(key));
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c->args.push(v);
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chunks["$INIT"]->addCmd(c);
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c = new cmd;
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}
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}
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c->opcode = codes::JUMP;
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if (entry != "$undefined")
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c->args.push(buildValue(entry));
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else
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c->args.push(buildValue(chunks.begin()->first));
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chunks["$INIT"]->addCmd(c);
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if (!handler->OnStateInit(this))
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stop = true;
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}
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dms_state::dms_state() {
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// We should define the defaults for the enables
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enables.insert_or_assign("leaking",false);
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@ -56,6 +84,14 @@ namespace dms {
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}
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outputFile.close();
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}
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bool dms_state::hasError() {
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return stop;
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}
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bool dms_state::Inject(std::string var, value* val) {
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return false;
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}
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bool dms_state::assign(value* var, value* val) {
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if (memory.count(var->s->getValue()) == 0) {
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memory.insert_or_assign(var->s->getValue(), val);
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@ -12,23 +12,26 @@
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#include <mutex>
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#include <chrono>
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#include "Character.h"
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#include "enviroment.h"
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namespace dms {
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struct Handler;
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struct dms_state
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{
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void* handler = nullptr;
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Handler* handler = nullptr;
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bool hasFirst = false;
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std::unordered_map<std::string, value*> memory;
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std::vector<value*> garbage;
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std::map<std::string, chunk*> chunks;
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std::map<std::string, character*> characters;
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std::map<std::string, enviroment*> enviroments;
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std::map<std::string, size_t> labels;
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std::string entry = "$undefined";
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std::map<std::string, bool> enables;
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std::size_t cur_line=0;
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int exitcode = 0;
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const double Iversion = 1.0;
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double Sversion; // The version of
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errors::error err;
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bool stop = false;
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dms_state();
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void dump(errors::error err);
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@ -37,14 +40,18 @@ namespace dms {
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void push_warning(errors::error err);
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void push_chunk(std::string s, chunk* c);
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bool run(std::string instance);
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double version=1.0;
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double version = 1.0;
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void enable(std::string flag);
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void disable(std::string flag);
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bool isEnabled(std::string flag);
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void setHandler(void* hand);
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void setHandler(Handler* hand);
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bool Inject(std::string var, value* val);
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// Gets or creates a character
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character* getCharacter(std::string c);
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enviroment* getEnviroment(std::string c);
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bool assign(value* var, value* val);
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size_t seek(std::string label,std::vector<cmd*> cmds ,codes::op code, size_t pos);
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@ -52,9 +59,15 @@ namespace dms {
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bool blockExists(std::string bk_name);
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bool typeAssert(value* val, datatypes type);
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bool run();
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// This is called once and once only. Dynamically loading code is not a thing!
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void init();
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bool hasError();
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private:
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// From what I gathered
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//std::mutex memory_mutex;
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bool stop = false;
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bool init_init = false;
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void init(chunk* chunk, size_t &pos,size_t &max, std::vector<cmd*>& cmds);
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};
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}
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@ -8,9 +8,12 @@ using namespace dms::exceptions;
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using namespace dms::codes;
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namespace dms {
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// This is a pointer to a choicehandler! dms_state and utils have codepedencies, so I have to do this.
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void dms_state::setHandler(void* hand) {
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void dms_state::setHandler(Handler* hand) {
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this->handler = hand;
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}
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enviroment* dms_state::getEnviroment(std::string c) {
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return nullptr;
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}
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character* dms_state::getCharacter(std::string cha) {
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if (characters.count(cha)) {
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return characters[cha];
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@ -18,7 +21,8 @@ namespace dms {
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else {
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if (blockExists(cha)) {
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character* cc = new character;
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cc->fname = cha;
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cc->values.insert_or_assign("fname", buildValue(cha));
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cc->values.insert_or_assign("lname", buildValue(""));
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codes::op code;
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cmd* c = nullptr;
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bool halt = false;
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@ -49,19 +53,19 @@ namespace dms {
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if (c->args.args[0]->s->getValue() == "fname") {
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if(!typeAssert(c->args.args[1],datatypes::string))
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return nullptr;
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cc->fname = c->args.args[1]->s->getValue();
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cc->values.insert_or_assign("fname", c->args.args[1]);
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}
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else if (c->args.args[0]->s->getValue() == "lname" && c->args.args[1]->type == datatypes::string) {
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else if (c->args.args[0]->s->getValue() == "lname") {
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if (!typeAssert(c->args.args[1], datatypes::string))
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return nullptr;
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cc->lname = c->args.args[1]->s->getValue();
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cc->values.insert_or_assign("lname", c->args.args[1]);
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}
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else if (c->args.args[0]->s->getValue() == "unknown" && c->args.args[1]->type == datatypes::string) {
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else if (c->args.args[0]->s->getValue() == "unknown") {
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if (!typeAssert(c->args.args[1], datatypes::string))
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return nullptr;
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cc->unknown = c->args.args[1]->s->getValue();
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cc->values.insert_or_assign("unknown", c->args.args[1]);
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}
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else if (c->args.args[0]->s->getValue() == "known" && c->args.args[1]->type == datatypes::boolean) {
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else if (c->args.args[0]->s->getValue() == "known") {
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if (!typeAssert(c->args.args[1], datatypes::boolean))
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return nullptr;
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cc->seen = c->args.args[1]->b->getValue();
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@ -81,7 +85,7 @@ namespace dms {
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}
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characters.insert_or_assign(cha, cc);
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// Call Character event!
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(*(Handler*)handler).OnSpeakerCreated(this,cc);
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handler->OnSpeakerCreated(this,cc);
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return cc;
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}
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else {
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@ -165,6 +169,12 @@ namespace dms {
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// How we add modules into the code. This is the code that actually loads that data!
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break;
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// Flags handled
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case EXIT:
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if (c->args.args.size()) {
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exitcode = c->args.args[0]->n->getValue();
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}
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return true;
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break;
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case LIST:
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//We need to create an enviroment value then set that
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{
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@ -186,6 +196,9 @@ namespace dms {
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std::this_thread::sleep_for(std::chrono::milliseconds(700));
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std::cout << std::endl;
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break;
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case WAIT:
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std::this_thread::sleep_for(std::chrono::milliseconds((int)(c->args.args[0]->n->getValue()*1000)));
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break;
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case DSPD:
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if (speaker == nullptr) {
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push_error(errors::error{ errors::unknown ,utils::concat("A call to set speaker speed, but a speaker has not been defined!") });
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@ -199,7 +212,7 @@ namespace dms {
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//Because we are using void* we must cast our pointers
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if (characterExists(c->args.args[0]->s->getValue())){
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speaker = getCharacter(c->args.args[0]->s->getValue());
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if (!(*(Handler*)handler).handleSpeaker(this, speaker))
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if (!handler->handleSpeaker(this, speaker))
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return false;
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}
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else {
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@ -208,10 +221,12 @@ namespace dms {
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}
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break;
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case APND:
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utils::write(c->args.args[0]->s->getValue(this));
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if (!handler->handleMessageAppend(this, c->args.args[0]->s->getValue(this)))
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return false;
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break;
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case DISP:
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utils::write(c->args.args[0]->s->getValue(this));
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if (!handler->handleMessageDisplay(this, c->args.args[0]->s->getValue(this)))
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return false;
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break;
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case ASGN:
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assign(c->args.args[0], c->args.args[1]);
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@ -229,7 +244,7 @@ namespace dms {
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std::string fn = c->args.args[1]->s->getValue();
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for (size_t i = 2; i < c->args.args.size(); i++)
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args.push_back(c->args.args[i]->resolve(memory)->s->getValue());
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size_t npos = (*(Handler*)handler).handleChoice(this, prompt, args);
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||||
size_t npos = handler->handleChoice(this, prompt, args);
|
||||
size_t nnpos = seek(concat("CHOI_", fn, "_", npos),cmds,LABL,npos);
|
||||
if (!nnpos) {
|
||||
push_error(errors::error{ errors::choice_unknown ,utils::concat("Unknown choice!") });
|
||||
|
||||
BIN
DMS/dump.bin
BIN
DMS/dump.bin
Binary file not shown.
255
DMS/dump.txt
255
DMS/dump.txt
@ -52,104 +52,233 @@ Line <15> newline
|
||||
Line <15> newline
|
||||
Line <16> name excited
|
||||
Line <16> colon :
|
||||
Line <16> string Hello `Ryan:fname`!
|
||||
Line <16> string Hello Mr. `Ryan:lname`,
|
||||
Line <16> newline
|
||||
Line <16> newline
|
||||
Line <17> name wait
|
||||
Line <17> number 200
|
||||
Line <17> string how are you doing?
|
||||
Line <17> newline
|
||||
Line <17> newline
|
||||
Line <18> string How are you doing? I hear you have $`Ryan:money` in your account, nice!
|
||||
Line <18> cbracketc }
|
||||
Line <18> newline
|
||||
Line <18> newline
|
||||
Line <19> cbracketc }
|
||||
Line <19> newline
|
||||
Line <19> newline
|
||||
Line <20> newline
|
||||
Line <20> newline
|
||||
Line <21> name Ryan
|
||||
Line <21> colon :
|
||||
Line <21> cbracketo {
|
||||
Line <21> newline
|
||||
Line <21> newline
|
||||
Line <22> string Hey Bob I'm good how are you?
|
||||
Line <22> name Ryan
|
||||
Line <22> colon :
|
||||
Line <22> cbracketo {
|
||||
Line <22> newline
|
||||
Line <22> newline
|
||||
Line <23> cbracketc }
|
||||
Line <23> string Hey `Bob`, I'm good how are you?
|
||||
Line <23> newline
|
||||
Line <23> newline
|
||||
Line <24> cbracketc }
|
||||
Line <24> newline
|
||||
Line <24> newline
|
||||
Line <25> name Bob
|
||||
Line <25> colon :
|
||||
Line <25> string I am great thanks!
|
||||
Line <25> newline
|
||||
Line <25> newline
|
||||
Line <26> string Waiting ...
|
||||
Line <26> newline
|
||||
Line <26> newline
|
||||
Line <27> control
|
||||
Line <27> string What do you want to do?
|
||||
Line <27> cbracketo {
|
||||
Line <27> newline
|
||||
Line <27> newline
|
||||
Line <28> string option 1
|
||||
Line <28> name test2
|
||||
Line <28> parao (
|
||||
Line <28> string testing
|
||||
Line <28> seperator ,
|
||||
Line <28> cbracketo {
|
||||
Line <28> exit
|
||||
Line <28> number 1
|
||||
Line <28> seperator ,
|
||||
Line <28> number 2
|
||||
Line <28> seperator ,
|
||||
Line <28> number 3
|
||||
Line <28> cbracketc }
|
||||
Line <28> parac )
|
||||
Line <28> newline
|
||||
Line <28> newline
|
||||
Line <29> string option 2
|
||||
Line <29> jump
|
||||
Line <29> string test
|
||||
Line <29> newline
|
||||
Line <29> newline
|
||||
Line <30> string option 3
|
||||
Line <30> jump
|
||||
Line <30> name there
|
||||
Line <30> name Bob
|
||||
Line <30> colon :
|
||||
Line <30> cbracketo {
|
||||
Line <30> newline
|
||||
Line <30> newline
|
||||
Line <31> string option 4
|
||||
Line <31> gotoo
|
||||
Line <31> string o3
|
||||
Line <31> string I am great thanks! I want to show you that I can count!
|
||||
|
||||
Line <31> newline
|
||||
Line <31> newline
|
||||
Line <32> string option 5
|
||||
Line <32> gotoo
|
||||
Line <32> name here
|
||||
Line <32> name wait
|
||||
Line <32> number 1
|
||||
Line <32> newline
|
||||
Line <32> newline
|
||||
Line <33> string option 6
|
||||
Line <33> name test
|
||||
Line <33> parao (
|
||||
Line <33> string here
|
||||
Line <33> parac )
|
||||
Line <33> string 1
|
||||
|
||||
Line <33> newline
|
||||
Line <33> newline
|
||||
Line <34> cbracketc }
|
||||
Line <34> name wait
|
||||
Line <34> number 1
|
||||
Line <34> newline
|
||||
Line <34> newline
|
||||
Line <35> string 2
|
||||
|
||||
Line <35> newline
|
||||
Line <35> newline
|
||||
Line <36> bracketo [
|
||||
Line <36> name test
|
||||
Line <36> bracketc ]
|
||||
Line <36> name wait
|
||||
Line <36> number 1
|
||||
Line <36> newline
|
||||
Line <36> newline
|
||||
Line <37> name Ryan
|
||||
Line <37> colon :
|
||||
Line <37> string We are here now!
|
||||
Line <37> string 3
|
||||
|
||||
Line <37> newline
|
||||
Line <37> newline
|
||||
Line <38> Line <1> newline
|
||||
Line <38> name wait
|
||||
Line <38> number 1
|
||||
Line <38> newline
|
||||
Line <38> newline
|
||||
Line <39> string 4
|
||||
|
||||
Line <39> newline
|
||||
Line <39> newline
|
||||
Line <40> name wait
|
||||
Line <40> number 1
|
||||
Line <40> newline
|
||||
Line <40> newline
|
||||
Line <41> string 5
|
||||
|
||||
Line <41> newline
|
||||
Line <41> newline
|
||||
Line <42> cbracketc }
|
||||
Line <42> newline
|
||||
Line <42> newline
|
||||
Line <43> newline
|
||||
Line <43> newline
|
||||
Line <44> control
|
||||
Line <44> string What do you want to do?
|
||||
Line <44> cbracketo {
|
||||
Line <44> newline
|
||||
Line <44> newline
|
||||
Line <45> string option 1
|
||||
Line <45> name test2
|
||||
Line <45> parao (
|
||||
Line <45> string testing
|
||||
Line <45> seperator ,
|
||||
Line <45> cbracketo {
|
||||
Line <45> number 1
|
||||
Line <45> seperator ,
|
||||
Line <45> number 2
|
||||
Line <45> seperator ,
|
||||
Line <45> number 3
|
||||
Line <45> cbracketc }
|
||||
Line <45> parac )
|
||||
Line <45> newline
|
||||
Line <45> newline
|
||||
Line <46> string option 2
|
||||
Line <46> jump
|
||||
Line <46> string test
|
||||
Line <46> newline
|
||||
Line <46> newline
|
||||
Line <47> string option 3
|
||||
Line <47> jump
|
||||
Line <47> name there
|
||||
Line <47> newline
|
||||
Line <47> newline
|
||||
Line <48> string option 4
|
||||
Line <48> gotoo
|
||||
Line <48> string o3
|
||||
Line <48> newline
|
||||
Line <48> newline
|
||||
Line <49> string option 5
|
||||
Line <49> gotoo
|
||||
Line <49> name here
|
||||
Line <49> newline
|
||||
Line <49> newline
|
||||
Line <50> string option 6
|
||||
Line <50> name test
|
||||
Line <50> parao (
|
||||
Line <50> string here
|
||||
Line <50> parac )
|
||||
Line <50> newline
|
||||
Line <50> newline
|
||||
Line <51> cbracketc }
|
||||
Line <51> newline
|
||||
Line <51> newline
|
||||
Line <52> newline
|
||||
Line <52> newline
|
||||
Line <53> bracketo [
|
||||
Line <53> name test
|
||||
Line <53> bracketc ]
|
||||
Line <53> newline
|
||||
Line <53> newline
|
||||
Line <54> name Ryan
|
||||
Line <54> colon :
|
||||
Line <54> string We are here now!
|
||||
Line <54> newline
|
||||
Line <54> newline
|
||||
Line <55> pipe |
|
||||
Line <55> string This continues from the last message!
|
||||
Line <55> newline
|
||||
Line <55> newline
|
||||
Line <56> pipe |
|
||||
Line <56> string Keeps code readable. This does not cause a new line!
|
||||
Line <56> newline
|
||||
Line <56> newline
|
||||
Line <57> name Ryan
|
||||
Line <57> colon :
|
||||
Line <57> string This does trigger a new line tho!
|
||||
Line <57> newline
|
||||
Line <57> newline
|
||||
Line <58> string This also will cause a new line!
|
||||
Line <58> newline
|
||||
Line <58> newline
|
||||
Line <59> newline
|
||||
Line <59> newline
|
||||
Line <60> bracketo [
|
||||
Line <60> name Bob
|
||||
Line <60> colon :
|
||||
Line <60> name char
|
||||
Line <60> bracketc ]
|
||||
Line <60> newline
|
||||
Line <60> newline
|
||||
Line <61> name fname
|
||||
Line <61> equal =
|
||||
Line <61> string Bob
|
||||
Line <61> newline
|
||||
Line <61> newline
|
||||
Line <62> newline
|
||||
Line <63> newline
|
||||
Line <64> name unknown
|
||||
Line <64> equal =
|
||||
Line <64> string Some Rando
|
||||
Line <64> newline
|
||||
Line <64> newline
|
||||
Line <65> name age
|
||||
Line <65> equal =
|
||||
Line <65> number 0.24
|
||||
Line <65> newline
|
||||
Line <65> newline
|
||||
Line <66> name money
|
||||
Line <66> equal =
|
||||
Line <66> number 100
|
||||
Line <66> newline
|
||||
Line <66> newline
|
||||
Line <67> name excited
|
||||
Line <67> colon :
|
||||
Line <67> string path/to/file
|
||||
Line <67> newline
|
||||
Line <67> newline
|
||||
Line <68> newline
|
||||
Line <68> newline
|
||||
Line <69> bracketo [
|
||||
Line <69> name newblock
|
||||
Line <69> colon :
|
||||
Line <69> name function
|
||||
Line <69> parao (
|
||||
Line <69> parac )
|
||||
Line <69> bracketc ]
|
||||
Line <69> newline
|
||||
Line <69> newline
|
||||
Line <70> string Test #2
|
||||
Line <70> newline
|
||||
Line <70> newline
|
||||
Line <71> string Does it parse this part properly?
|
||||
Line <71> newline
|
||||
Line <71> newline
|
||||
Line <72> string huh
|
||||
Line <72> newline
|
||||
Line <72> newline
|
||||
Line <72> eof
|
||||
Line <1> newline
|
||||
Line <1> newline
|
||||
Line <1> flag
|
||||
Line <1> name tests
|
||||
@ -276,42 +405,42 @@ Line <25> newline
|
||||
Line <25> newline
|
||||
Line <26> name slot1
|
||||
Line <26> equal =
|
||||
Line <26> string
|
||||
Line <26> string S1
|
||||
Line <26> newline
|
||||
Line <26> newline
|
||||
Line <27> name slot2
|
||||
Line <27> equal =
|
||||
Line <27> string
|
||||
Line <27> string S2
|
||||
Line <27> newline
|
||||
Line <27> newline
|
||||
Line <28> name slot3
|
||||
Line <28> equal =
|
||||
Line <28> string
|
||||
Line <28> string S3
|
||||
Line <28> newline
|
||||
Line <28> newline
|
||||
Line <29> name slot4
|
||||
Line <29> equal =
|
||||
Line <29> string
|
||||
Line <29> string S4
|
||||
Line <29> newline
|
||||
Line <29> newline
|
||||
Line <30> name slot5
|
||||
Line <30> equal =
|
||||
Line <30> string
|
||||
Line <30> string S5
|
||||
Line <30> newline
|
||||
Line <30> newline
|
||||
Line <31> name slot6
|
||||
Line <31> equal =
|
||||
Line <31> string
|
||||
Line <31> string S6
|
||||
Line <31> newline
|
||||
Line <31> newline
|
||||
Line <32> name slot7
|
||||
Line <32> equal =
|
||||
Line <32> string
|
||||
Line <32> string S7
|
||||
Line <32> newline
|
||||
Line <32> newline
|
||||
Line <33> name slot8
|
||||
Line <33> equal =
|
||||
Line <33> string
|
||||
Line <33> string S8
|
||||
Line <33> newline
|
||||
Line <33> newline
|
||||
Line <33> eof
|
||||
|
||||
@ -3,9 +3,15 @@
|
||||
#include <unordered_map>
|
||||
#include "value.h"
|
||||
namespace dms {
|
||||
enum class env_type {
|
||||
env,
|
||||
character,
|
||||
function
|
||||
};
|
||||
struct enviroment {
|
||||
std::string name="";
|
||||
std::unordered_map<std::string, value*> values;
|
||||
env_type type = env_type::env;
|
||||
bool has(std::string index);
|
||||
void set(std::string index, value* val);
|
||||
value* get(std::string index);
|
||||
|
||||
31
DMS/test.dms
31
DMS/test.dms
@ -13,16 +13,33 @@ using extendedDefine
|
||||
"why"
|
||||
Bob: {
|
||||
speed 50
|
||||
excited: "Hello `Ryan:fname`! "
|
||||
wait 200
|
||||
"How are you doing? I hear you have $`Ryan:money` in your account, nice!"
|
||||
excited: "Hello Mr. `Ryan:lname`, "
|
||||
"how are you doing?"
|
||||
}
|
||||
|
||||
//Ryan:setNickname(Bob,"Bobby") // Not yet implemeted!
|
||||
|
||||
Ryan: {
|
||||
"Hey Bob I'm good how are you?"
|
||||
}
|
||||
"Hey `Bob`, I'm good how are you?"
|
||||
} // Should display Hey Bobby, I'm good how are you?
|
||||
|
||||
Bob: "I am great thanks!"
|
||||
"Waiting ..."
|
||||
|
||||
exit 1
|
||||
|
||||
Bob: {
|
||||
"I am great thanks! I want to show you that I can count!\n"
|
||||
wait 1
|
||||
"1\n"
|
||||
wait 1
|
||||
"2\n"
|
||||
wait 1
|
||||
"3\n"
|
||||
wait 1
|
||||
"4\n"
|
||||
wait 1
|
||||
"5\n"
|
||||
}
|
||||
|
||||
choice "What do you want to do?" {
|
||||
"option 1" test2("testing",{1,2,3})
|
||||
@ -43,7 +60,7 @@ using extendedDefine
|
||||
[Bob:char]
|
||||
fname = "Bob"
|
||||
//known = true // defaults to false
|
||||
lname = ""
|
||||
//lname = "Johnson" // defaults to ""
|
||||
unknown = "Some Rando"
|
||||
age = .24
|
||||
money = 100
|
||||
|
||||
@ -120,7 +120,8 @@ namespace dms::tokens {
|
||||
"pound",
|
||||
"dollar",
|
||||
"ampersand",
|
||||
"nil"
|
||||
"nil",
|
||||
"pipe"
|
||||
};
|
||||
out << "Line <" << c.line_num << "> " << tokenlist[c.type] << " \t\t " << c.name;
|
||||
return out;
|
||||
|
||||
@ -41,16 +41,7 @@ namespace dms {
|
||||
if (v->type == datatypes::block) {
|
||||
if (state->getCharacter(v->s->getValue())!=nullptr) {
|
||||
character* cha = state->getCharacter(v->s->getValue());
|
||||
if (index == "fname") {
|
||||
temp << cha->fname;
|
||||
}
|
||||
else if (index == "lname") {
|
||||
temp << cha->lname;
|
||||
}
|
||||
else if (index == "nickname") {
|
||||
temp << cha->nickname;
|
||||
}
|
||||
else if (cha->values.count(index)) {
|
||||
if (cha->values.count(index)) {
|
||||
temp << cha->values[index]->getPrintable();
|
||||
}
|
||||
else {
|
||||
@ -285,7 +276,7 @@ namespace dms {
|
||||
}
|
||||
value* dms_env::getValue(value* ind) {
|
||||
if (ind->type == number) {
|
||||
return ipart.at(ind->n->getValue());
|
||||
return ipart.at((int)ind->n->getValue());
|
||||
}
|
||||
else if (ind->type == number) {
|
||||
return new value{}; // Return a nil value
|
||||
|
||||
@ -10,7 +10,7 @@ namespace dms {
|
||||
struct value;
|
||||
struct dms_args;
|
||||
extern const std::string datatype[];
|
||||
enum datatypes { nil, number, boolean, env, string, custom, variable, block };
|
||||
enum datatypes { escape, nil, number, boolean, env, string, custom, variable, block };
|
||||
struct dms_number {
|
||||
double val;
|
||||
double getValue() { return val; }
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user